Experiments / Academic Archive

  • I call this voxelation because it’s the 3D equivalent to the 2D pixelation effect. The experiment is a real-time implementation using Unity, applying the effect in a common 3D mesh, […]

    Voxelation experiment in Unity

    I call this voxelation because it’s the 3D equivalent to the 2D pixelation effect. The experiment is a real-time implementation using Unity, applying the effect in a common 3D mesh, […]

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  • Game prototype developed for my Undergraduation Project on Bachelor of Computer Science (BCompSc / BCS), on UNESP. The game is a third person MMO (Massively Multiplayer Online) shooter, supporting several […]

    Sdruvs

    Game prototype developed for my Undergraduation Project on Bachelor of Computer Science (BCompSc / BCS), on UNESP. The game is a third person MMO (Massively Multiplayer Online) shooter, supporting several […]

    Continue Reading...